Draw the space, drop the booths, and watch what the plan earns per activated square foot per hour. Same venues, traffic heatmaps and tiers as the floorplan game, built for a real event day.
Traffic pours down the left aisle. Small footprints punch hardest here.
Booth revenue is lifted by traffic: place earning items on hot cells and the same fee returns more, exactly like the floorplan game.
Drag onto the grid, or select and click
Drop your first vendor space on a hot cell to start earning.
Dead square footage is not a real estate problem. It is an activation problem.
Illustrative planning aid — verify with your venue team.
The PDF export opens a print-ready sheet with your layout, booth IDs, the projected RevPASF and tier, and the dead-footage scorecard.
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